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UTAS KIT207 Portfolio
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Devlog
Tutorial 5
August 20, 2021
by
Mallace
In the above picture a camera zoom out is used to show the rest of the level and where the player should go (Down the ramp). When the player walks into the area before the ramp the camera will do this...
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Self Study Module 5
August 15, 2021
by
Mallace
This image above was created by following Brackey's tutorial. Here is the link: I then took what I learnt from this above tutorial and the knowledge acquired in KIT109 to change the lighting in my ori...
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Game Ideas
August 08, 2021
by
Mallace
Game Idea 1 Two Opposites - by makra Description Two Opposites is a game where the player controls two different character that are supposedly separated by a mirror. These two players have the opposit...
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Self Study Module 4
August 08, 2021
by
Mallace
Enemies are spawning or instantiating at a designated area by an empty game object. They are then "finding the player's tag" and through the use of the Move towards function in unity the enemies are m...
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Tutorial 3 Week 4
August 05, 2021
by
Mallace
For spawning the enemy capsules I used Raycasting to find the world position in camera view then instantiated an object at that position in the world. To make the enemy capsules follow the player I th...
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Self Study Module 3
August 03, 2021
by
Mallace
The Tasmania Casino is shown in these pictures which is my portrayed tourist attraction. The human model is shown standing on a ramp/stair case made in ProBuilder. I used a mixture of extruding the bo...
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Tutorial 2 Work
July 30, 2021
by
Mallace
The players movement animation has been directly linked to the player's keyboard inputs. If the player presses W, A , D or S the animation called walked is set to "true" which then plays the walking a...
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Tutorial 1 Work
July 26, 2021
by
Mallace
This scene contains 3 prefab barrels created by myself, a crate and pillar I found on https://www.turbosquid.com/3d-models/ I added a "Plane" object to the scene and used a material from the pillar to...
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Self Study Module 2
July 25, 2021
by
Mallace
Above is shown a rigged mesh to a simple bone structure. I created the man by using a box and pulling the vertexes of the box out while is front and side view to somewhat make the box look like a huma...
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Week 1 Self Study
July 14, 2021
by
Mallace
For my blender week 1 self study task I chose to model the Wrest Point Casino. This building structure I also saw as when created I would be able to use the same techniques that were used in the Brack...
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