Tutorial 3 Week 4
UTAS KIT207 Portfolio » Devlog
For spawning the enemy capsules I used Raycasting to find the world position in camera view then instantiated an object at that position in the world. To make the enemy capsules follow the player I then implemented the MoveTowards function in unity which requires the target position the capsules position with a speed. To find the player I used the "Player" Tag to find the follow target.
UTAS KIT207 Portfolio
Status | In development |
Author | Mallace |
More posts
- Tutorial 5Aug 20, 2021
- Self Study Module 5Aug 15, 2021
- Game IdeasAug 08, 2021
- Self Study Module 4Aug 08, 2021
- Self Study Module 3Aug 03, 2021
- Tutorial 2 WorkJul 30, 2021
- Tutorial 1 WorkJul 26, 2021
- Self Study Module 2Jul 25, 2021
- Week 1 Self StudyJul 14, 2021
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